Monthly Archives: February 2011

It’s not Video Anymore: Designing Digital Video for Learning and Assessment

The following is an annotated bibliography from Schwartz, Hartman (2007). It’s not Video Anymore: Designing Digital Video for Learning and Assessment. (note: bibliographic reference is as complete as possible at the moment and will be updated, if possible, at a later … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Evaluating and Managing Cognitive Load in Games

The following is an annotated bibliography of Chapter 41 from: Kalyuga, S., & Plass, J. (2009). Evaluating and Managing Cognitive Load in Games. In Handbook of Research on Effective Electronic Gaming in Education (pp. 719 – 737). Hershey, PA: Information … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Introduction to Inferential Statistics

The following is an annotated bibliography of Chapter 3 in: Huck, S., Cormier, & Bounds. (1974). Introduction to Inferential Statistics. In Reading Statistics and Research (pp. 38 – 48). New York: Harper & Row. This chapter talks about the basics … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Video Research in Classroom and Teacher Learning

The following is an annotated bibliography of: Derry, C. (2007). Video Research in Classroom and Teacher Learning. (note: bibliographic reference is as complete as possible at the moment and will be updated, if possible, at a later date) In this … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Halo 3: How Microsoft Labs Invented a New Science of Play

The following is an annotated bibliography of: Thompson, C. (2007, August 21). Halo 3: How Microsoft Labs Invented a New Science of Play. Wired Magazine, (15.09). Retrieved from http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo   Thompson takes the reader on a fascinating ride into the … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Validity and Think-Aloud Protocols

The following is an annotated bibliography of: Toler, T. (2009, August 5). Validity and Think-Aloud Protocols. Solid State UX. Retrieved February 13, 2010, from http://www.solidstateux.com/user-design-research/validity-and-think-aloud-protocols/   Toler starts his blog off by stating that “think-aloud protocols are the de-facto standard … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Game Usability: Chapter 5 – Let the Game Tester Do the Talking

The following is an annotated bibliography for Chapter Five in:   Hoonhout, H. (2008). Let the Game Tester Do The Talking: Think Aloud and Interviewing to Learn About the Game Experience. In Game Usability: Advice from the Experts for Advancing … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

From Content to Context

The following is an annotated bibliography of: Squire, K. (2006). From Content to Context: Videogames as Designed Experience. Educational Researcher, 35(8), 19-29. Retrieved from https://www.aera.net/uploadedFiles/Publications/Journals/Educational_Researcher/3508/10289-03_Squire.pdf In this article, Squire frames educational experiences as, what he calls, “designed experiences”.  He considers … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Huck – Statistics

The following is an annotated bibliography from Chapter Two in: Huck, S., Cormier, & Bounds. (1974). Descriptive Statistics. In Reading Statistics and Research (pp. 17 – 37). New York: Harper & Row. This chapter was a fairly straightforward description of … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning

Managing Cognitive Load in Educational Multi-user Virtual Environments

The following is an annotated bibliography of:   Nelson, B.C., & Erlandson, B.E. (2007). Managing cognitive load in educational multi-user virtual environments: reflection on design practice. Educational Technology Research and Development, 56, 619 – 641. doi:10.1007/s11423-007-9082-1   Nelson and Erlandson … Continue reading

Leave a Comment

Filed under Research on Simulations and Games for Learning